Tag: exalted

Results

  • Border War (part the fifth)

    Our fifth game began the morning after Nine and Wataru's shopping trip. Nine and Wataru arrived at the Red Blossom tea house, and Wataru made a point to scan the room for strategic entrances and exits.

    Nine received her first patron: an …

  • Border War (part the sixth)

    Our sixth game began with catching Gaias and Luchea up with the rest of the group.

    Continuing his search for the man in black, Gaias went into the forest west of Three Oaks. He discovered a trail of footprints and followed them to where they …

  • Border War (part the seventh)

    Our seventh game began in the chamber of the Council of Three Oaks. It was decided that the Council and an accompanying party would approach Luchea to discern her intentions and goals in the area. Gaias, Nine and Wataru decided to follow the Council to …

  • Border War (part the eigth)

    Our eighth game began at the great tree. After some discussion with the god of the tree, the party decided that the god was simply looking for someone to talk to and had nothing of value to say. The tree god said she could reveal secrets to them if they …

  • Border War (part the ninth)

    Wataru engaged in a confrontation with the armored Abyssal and was joined by Brazen Ember, a figure from his past. During the fight, Ember was badly wounded and Wataru drove the Deathknight to retreat. However, Wataru's use of power exposed him to …

  • Border War (part the tenth)

    Ominous Whisper was assigned the task of stabilizing the relations between Tyria and Sumar to the best of her abilities. She arrived on the first day of Calibration, an inauspicious time, at the port of Kalia in Sumar. There she was told that she could …

  • Border War (part the eleventh)

    Our game began with the two Eclipses, Rami and Ominous Whispers, moving somewhere more comfortable to talk. Wataru and Gaias headed off in the general direction where the armored Abyssal was last seen (weft, if I remember correctly) while Nine Willows and …

  • Abyssal Game, Part 1

    After months of training and preparation, five Deathknights - Castellan of the Clockdust Reaches (Midnight), Dirge of Silence (Day), Thrice-Damned Blackguard (Dusk), Stance (Daybreak) and Song (Midnight) were summoned to their Lord's meeting chamber. This …

  • Home Page

    *Welcome to Ghost of a Chance, the on-going log of the adventures of a party of Exalts in White Wolf's Exalted (2nd edition) setting. Dig in and enjoy the ride.* Abyssals game has begun! Andy is still actively taking suggestions for things you want …

  • EigenstatesI

    h5. Contingency-Free Planning The Reaches near Kamak-guózú were, like most of Autocthonia's Pole of Metal, dark and stupendously noisy. Gears with backlash measured in tens of metres rang with brass and steel voices; pistons displacing cubic kilometres …

  • Descent

    h6. Pillow Talk I 'Tahi?' 'Mmm?' Winter's grip was never strong in Arjuf though it was occasion for warmer clothes and street vendors calling out the virtues of hot drinks over cooling ices. Tahiyya was keeping warm in her favourite way: in bed …

  • Thrice-Damned Blackguard

    Blackguard is a tall, muscle-bound, southerner. Those who know the region can pinpoint his likely origin as Harborhead, though asking him to confirm is largely pointless. He remembers nothing before he took his Second Breath as an Abyssal in the service …